Tak: And the Guardians of Gross

Project: A Blitz Games Studios game for the Wii and PS2.

Date: 2008

Software Used: Maya, Photoshop, Blitz Tech

Roles:

  • Modeling, texturing and lighting (vertex lighting) of props and environments to a stylized look.
  • Placement of foliage, props and collision.
  • Cleaned up outsourced work.
  • Working with designers in an iterative process to crystallize the gameplay and environments.

 

chair

 

Screenshots of the environments will come soon.