Newcastle Building (Work in Progess)

Project: A project to get more skillful in Zbrush and UDK, as well as modular design. This is based on a Victorian building in Newcastle.

Date: Work in progress

Triangle Count: TBA

Texture Resolution: Around 256 pixels per meter. Diffuse, Normal, Specular (and in some cases Emissive and Parallax)

Build Time: on going

Software Used: 3DS Max, Zbrush, Unreal Engine, Photoshop, Crazybump

Additional Info: Runs in realtime on the Unreal Engine

 

All images are currently work in progress.

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Sculpts

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