Newcastle Building (Work in Progess)
Project: A project to get more skillful in Zbrush and UDK, as well as modular design. This is based on a Victorian building in Newcastle.
Date: Work in progress
Triangle Count: TBA
Texture Resolution: Around 256 pixels per meter. Diffuse, Normal, Specular (and in some cases Emissive and Parallax)
Build Time: on going
Software Used: 3DS Max, Zbrush, Unreal Engine, Photoshop, Crazybump
Additional Info: Runs in realtime on the Unreal Engine
All images are currently work in progress.












