Mediterranean Scene

Project: This was a team exercise at Ubisoft to see what we could do using the Unreal Engine in 2 weeks. The brief was to make a mediterranean street using modular assets.

My role: I mainly concentrated on learning different techniques for foliage and Ivy, as well as doing a few street props.

Date: August 2011

Build Time: 2 Weeks

Software Used: 3DS Max, Photoshop, Crazybump, Ivy Generator (by Thomas Luft), Unreal Engine 3

 

 

Unreal Screenshotsmedscene

medscene

Texture Sheets

 

Ivy

Texture SheetsTexture Sheets

Plant PotsTexture Sheets

Diffuse, Normal and Specular maps.

Texture SheetsTexture SheetsTexture Sheets

Additional Street Props

Texture SheetsTexture Sheets