Chair Prop
Project: Created for a Game-Artist.net competition. The brief was to create a model based on this concept in 2000 tris or under.
Date: August 2009
Triangle Count:1348 triangles
Texture Resolution:1024*1024 Diffuse, Normal and Specular
Build Time: 3 days
Software Used: 3DS Max, Mudbox, Photoshop, Crazybump
Additional Info: Rendered in realtime using the Marmoset engine.


