Chair Prop

Project: Created for a Game-Artist.net competition. The brief was to create a model based on this concept in 2000 tris or under.

Date: August 2009

Triangle Count:1348 triangles

Texture Resolution:1024*1024 Diffuse, Normal and Specular

Build Time: 3 days

Software Used: 3DS Max, Mudbox, Photoshop, Crazybump

Additional Info: Rendered in realtime using the Marmoset engine.

 

chair

 

Texture sheets and wireframeTexture Sheets